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EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

+60142521561

EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

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Design Practice & Management

Course overview

Statistics
Qualification Master's Degree
Study mode Part-time
Duration 2 years
Intakes
Tuition (Local students) Data not available
Tuition (Foreign students) Data not available

Subjects

  • Creative Arts & Design

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Admissions

Intakes

Fees

Tuition

Data not available
Local students
Data not available
Foreign students

Estimated cost as reported by the Institution.

Application

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Local students
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Foreign students

Student Visa

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Foreign students

Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.

Entry Requirements

  • To qualify for entry to this programme, students should hold an honours degree at 2:1 level in a relevant field.

Curriculum

There are two semesters with an exit award of a PgD. During the third semester, students will complete a Master's project.

Modules Studied

Design Practice 1

  • Gives the student experience of working in a creative company on a client driven practical project.

Design Management 1

  • Provides students with a professional understanding of how to identify design opportunities, how to develop a design strategy based on customer and market needs and how to gain stakeholder buy in and plan for long term growth.

Etical & Environmental

  • Provides a framework for analysing and evaluating ethical and environmental issues within the context of sustainability, design and creativity.

Design Management 2

  • Intorduces the student to managing design implementation, including planning, and co-ordinating people, stakeholders and the resources necessary to deliver a project on time and within budget.

Design Practice 2

  • Includes another period of work experience in a creative company working on a client-led research based project.

Researching Cultural Sector

  • Covers the main research paradigms currently used in cultural research, provides critical underpinning for the masters project.

Masters Dissertation

  • Will address an appropriate design management issue and will follow the project plan which was developed and assessed as part of the reseaching the cultural sector module.