Bachelor in Games Design and Animation (Hons)
Course overview
Qualification | Bachelor's Degree |
Study mode | Full-time |
Duration | 3 years |
Intakes | February, July, September |
Tuition (Local students) | S$ 12,732 |
Tuition (Foreign students) | S$ 20,753 |
Admissions
Intakes
Fees
Tuition
- S$ 12,732
- Local students
- S$ 20,753
- Foreign students
Estimated cost as reported by the Institution.
Application
- S$ 30
- Local students
- S$ 181
- Foreign students
Student Visa
- S$ 727
- Foreign students
Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.
Entry Requirements
- STPM:
- Pass Sijil Pelajaran Malaysia (SPM/SPMV) or its equivalent with credit in Bahasa Malaysia or Bahasa Melayu Silibus X/Bahasa Malaysia II
- Pass STPM or its equivalent, with minimum Grade C in 3 subjects including Pengajian Am/Kertas Am (General Studies/General Paper);
- A pass in STPM or its equivalent, with minimum Grade C in 2 subjects including Pengajian Am (General Studies) and Grade D for 2 other subjects;
- Ministry of Education (KPM) Matriculation Certificate or MSU Foundation Certificate;
- Diploma in relevant field from PTPL/MSU, or Certificate/Diploma in relevant field from Polytechnic, Diploma in relevant field from IPTA or Diploma in relevant field from IPTS with accreditation or Diploma in relevant field from other institution recognised by MSU Senate;
- A-Level (GCE), The Australian Matriculation (SAM), Canadian Pre University (CPU) or its equivalent;
- Pass Unified Examination Certificate (UEC) with at least grade B in 5 subjects;
- Other equivalent qualification recognised by Malaysian Government
Curriculum
Core:
- Fundamentals of Game Art and Animation
- 2D Animation
- Illustration for Game Art
- Game Design and Game Play
- Principles of 3D Modeling
- Game Programming
- Human Computer Interaction
- Character Animation
- Digital Game Management
- Research on Educational Game
- Life Drawing
- Cartooning and Comic Desig