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EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

+60142521561

EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

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Master of Education in Learning Design & Technology (ODL)

About

A part-time fully online program designed to offer:

  • A modern curriculum that blends learning science, AI-driven tools, and advanced digital technology.
  • Hands-on professional training led by industry experts to create personalized educational experiences.
  • A supportive learning environment with advanced facilities and teaching methods focused on independent learning and research-based education.

This program is ideal for teachers, educators, trainers, administrators, and instructional designers who are passionate about integrating technology to enhance learning outcomes. It suits those looking to lead tech initiatives in schools, universities, or corporate training, while staying updated on the latest educational technology trends and addressing challenges with innovative solutions.

 

Key facts

Statistics
Qualification Master's Degree
Study mode Part-time, Online
Duration 3 years
Intakes April, June, August, October
Tuition (Local students) S$ 8,410
Tuition (Foreign students) S$ 8,410

Subjects

  • Education and Teaching

Duration

3 years

Tuition fees

Description Local students Foreign students
Tuition fee S$ 8,410 S$ 8,410
Miscellaneous fees Data not available Data not available
Total estimated cost of attendance S$ 8,410 S$ 8,410
Estimated cost per year S$ 2,803 S$ 2,803

Miscellanous fees explained

Local students

Description Amount
Library Deposit (refundable)

Payable for the use of library facilities and is refundable on completion of studies.

S$ 151
Engineering Laboratory Deposit (refundable)

Payable for the use of the Engineering laboratory facilities and is refundable on completion of studies.

S$ 151
Enrollment Fees S$ 242

Foreign students

Description Amount
Application & Student Visa Fees

STAGE 1 (Payable upon acceptance of offer) RM 2,650 (approx. USD 620)* is payable when you have accepted the offer. This fee includes Visa Processing Fees by Education Malaysia Global Services (EMGS) and APU/APIIT Application & Processing Fees. This also entitles you to airport assistance and transfer to the University/accommodation upon first arrival in Malaysia. Please note that this Fee is non-refundable once the offer has been accepted. STAGE 2 (Payable upon Student Pass Visa Approval) RM 1,500 (approx. USD 350)* is payable once your Student Pass is approved. This fee includes the post-arrival processing fee, EMGS medical check-up in Malaysia, Medical Insurance for a year, i-Kad (International Student Card issued by Immigration Malaysia) charged to ALL International students in Malaysia, Electronic Visa Approval Letter (eVal), and the Student Pass Fees for one-year. The i-Kad issued by Immigration Malaysia will enable students to avoid having to carry their passports around for identification purposes and will be tied to their Student Pass Validity and will be re-issued at visa renewal. Please note that this Fee is non-refundable once the Student Pass Visa Approval Letter (VAL) has been issued by EMGS.

S$ 1,255
International Student Registration & Administrative Fees

A fee of RM 5,000 is payable as registration & administrative fee for International Students. The Fees includes Student ID Card Fee for the duration of the course.

S$ 1,512
Library Deposit (refundable)

Payable for the use of library facilities and is refundable on completion of studies.

S$ 151
Engineering Laboratory Deposit (refundable)

Payable for the use of the Engineering laboratory facilities and is refundable on completion of studies.

S$ 151
Personal Bond (refundable) S$ 302

Estimated cost as reported by the institution. There may be additional administrative fees. Please contact for the latest information.

Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.

Admissions

Intakes

Entry Requirements

General Requirements

  • Bachelor’s degree in Education or related fields with a minimum CGPA of 2.50, or its equivalent qualification as accepted by the Senate.

 

  • Bachelor’s degree in Education or elated fields with a minimum CGPA of 2.00 and not meeting a CGPA of 2.50 can be accepted, subject to a rigorous internal assessment.

 

  • Bachelor’s degree in non-related fields with a minimum CGPA of 2.00 as accepted by the Senate, subject to passing pre-requisite courses.

* Applicants without an Education-related Bachelor’s degree must pass the pre-requisite modules to continue with the Master’s Degree.
 

Note: The above entry requirements may differ for specific programmes based on the latest programme standards published by Malaysian Qualifications Agency (MQA).

 

English Requirements

INTERNATIONAL STUDENTS

• IELTS : 6.0

 

Curriculum

This program includes 9 coursework modules and a Final Year Project, enabling students to gain a deeper understanding of key concepts and apply theoretical knowledge to real-world challenges in the industry.

Pre-Requisites (for Non-Education Students)

Duration: 2 months

  1. Pedagogy for Teaching in a Digital Age
  2. Principles of Curriculum Design

Core Modules 

  1. Learning Sciences
  2. Digital Learning Environments
  3. Innovative Assessments
  4. Learning Design
  5. AI Driven Learning Resources
  6. Research Methodology 
  7. Learning Analytics for Decision Making
  8. Project

Elective Modules (to choose 2 from):

  1. Cybersecurity in Educational Technology

  2. Video Games & Education Elective

  3. Managing Creativity & Innovation