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EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

+60142521561

EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

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Software Engineering BSc (Hons)

Course overview

Statistics
Qualification Bachelor's Degree
Study mode Full-time
Duration 3 years
Intakes September
Tuition (Local students) S$ 45,674
Tuition (Foreign students) S$ 70,033
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Admissions

Intakes

Fees

Tuition

S$ 45,674
Local students
S$ 70,033
Foreign students

Estimated cost as reported by the Institution.

Application

Data not available
Local students
Data not available
Foreign students

Student Visa

Data not available
Foreign students

Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.

Entry Requirements

  • A-levels: BBC.
  • BTEC: DMM.
  • International Baccalaureate: 28 points.
  • Access to HE Diploma: pass with 60 credits overall. Level 3 units in maths and a physical science required. At least 45 credits at level 3, with 24 credits at merit or above.
  • GCSE (minimum grade C): at least five subjects including English language and mathematics.
  • Foundation degree/HND: may enable you to start the course in year 2 or 3. HNC may also count towards direct entry.

English Language Requirement:

  • IELTS 6.0 overall, with 6.0 in writing and a minimum of 5.5 in the other elements.

Curriculum

Year 1

  • Programming 
  • Databases
  • Mathematics
  • Embedded Architecture and Programming
  • Website Development
  • Human–Computer Interaction
  • Requirement Analysis
  • Computing in Context

Year 2

  • Object-oriented Software Design and Implementation
  • Databases
  • Project Planning and Control
  • Formal Underpinnings and Specifications
  • Integrated group project
  • Placement learning
  • Operating Systems
  • Data Structures and Algorithms
  • Functional Programming

Year 3

  • Individual project
  • Verification and Validation
  • Object-oriented Design and Architecture
  • Programming Languages Concurency and Client Server Computing

Options

  • Usability Evaluation
  • Computer Graphics Algorithms
  • Specification and Refinement
  • Intellectual Property Law and IT
  • 3D Dynamic Modelling
  • Internet Games Design and Development
  • Project Management
  • Data Management
  • Mobile Engineering
  • Mobile Application Development

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