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EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

+60142521561

EasyUni Sdn Bhd

Level 17, The Bousteador No.10, Jalan PJU 7/6, Mutiara Damansara 47800 Petaling Jaya, Selangor, Malaysia
4.4

(43) Google reviews

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Computer Science (Games) BSc (Hons)

Course overview

Statistics
Qualification Bachelor's Degree
Study mode Full-time
Duration 3 years
Intakes September
Tuition (Local students) S$ 46,341
Tuition (Foreign students) S$ 71,057
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Admissions

Intakes

Fees

Tuition

S$ 46,341
Local students
S$ 71,057
Foreign students

Estimated cost as reported by the Institution.

Application

Data not available
Local students
Data not available
Foreign students

Student Visa

Data not available
Foreign students

Every effort has been made to ensure that information contained in this website is correct. Changes to any aspects of the programmes may be made from time to time due to unforeseeable circumstances beyond our control and the Institution and EasyUni reserve the right to make amendments to any information contained in this website without prior notice. The Institution and EasyUni accept no liability for any loss or damage arising from any use or misuse of or reliance on any information contained in this website.

Entry Requirements

  • A-levels: BBC.
  • BTEC: DMM.
  • International Baccalaureate: 28 points.
  • Access to HE Diploma: pass with 60 credits overall. Level 3 units in computing required. At least 45 credits at level 3, with 24 credits at merit or above.
  • GCSE (minimum grade C): at least five subjects including English language and mathematics.
  • Foundation degree/HND: may enable you to start the course in year 2 or 3. HNC may also count towards direct entry.

English Language Requirement:

  • IELTS 6.0 overall, with 6.0 in writing and a minimum of 5.5 in the other elements.

Curriculum

Year 1

  • Programming
  • Databases
  • Mathematics
  • Embedded Architecture and Programming
  • Website Development
  • Games Development Platforms
  • Human–Computer Interaction
  • Requirements Analysis
  • Perspectives in Computing

Year 2

  • Computer Systems Architecture
  • Intelligent Systems
  • 3D Graphics and Animation
  • Games Development
  • Logic and Formal Specification
  • Object-oriented Software Design and Implementation

Year 3

  • Individual project
  • Computer Graphics Algorithms
  • Emerging Technologies
  • Programming Languages Concurrency and Client–Server Computing

One from:

  • Internet Games Design and Development
  • Intellectual Property Law and IT
  • 3D Dynamic Modelling
  • Mobile Engineering
  • Mobile Application Development

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